Monthly Archives: May 2022

playstation gc3f61077d 1920 570x342 - 3 Reasons to Play PS5 Games in High-Resolution Mode

3 Reasons to Play PS5 Games in High-Resolution Mode

If you’re a fan of the PS5’s Performance Mode, don’t overlook its Resolution Mode. Let us investigate why this is so.

Any PS5 owner will tell you that the system is capable of much more than most people realize. Since the PS4, many enhancements have been made to the console, resulting in stunning visuals and a fluid gameplay experience on the PlayStation 5.

You can choose between a slick visual appearance and a smooth playing experience in many games, known as Resolution Mode vs. Performance Mode on the PlayStation. However, Performance Mode promises a smoother gameplay experience, several important reasons to choose Resolution Mode instead.

Let’s look at the PS5’s Resolution Mode and see why you should use it for your next PS5 game.

Definition of the PS5’s Resolution Mode

When playing certain games, PS5 owners will appreciate the option to switch between Performance and Resolution modes.

A higher frame rate (120FPS) is preferred when playing PS5 games in Performance Mode, such as 60FPS over 120FPS. A lower frame rate is exchanged for current-generation graphics features like ray tracing and higher resolution on the PS5.

Set your console’s default mode for new game downloads and launches based on your preference, if you prefer one over the other. The following are a few reasons you might want to give the PS5’s Resolution Mode a whirl.

Utilize the 4K Resolution of Your TV

4K resolution is a common feature in many new PlayStation 5 and remastered PlayStation 4 games. To achieve a higher frame rate in Performance Mode, you often have to forgo 4K resolution in Resolution Mode.

Marvel’s Spider-Man: Miles Morales was one of the first games for the PlayStation 5 to be released. If you’re curious about the differences between Resolution and Performance modes, this game is an excellent example.

With Spider-Man: Miles Morales in Resolution Mode, you’ll be able to play at a smooth 30 frames per second while enjoying stunning native 4K resolution and ray tracing, which is especially useful in Miles Morales due to the reflective buildings. During gameplay in Performance Mode, the frame rate increases to 60 fps, but the resolution is reduced to 1440p, and the ray tracing is only toggled.

In any event, you may be accustomed to 30FPS.

For a long time, video games on consoles were limited to 30 frames per second. To see 60 frames per second in fun and 120 frames per second in a game was exciting and rare.

A video game running at 30 frames per second isn’t unplayable, even though a 60FPS game might feel smoother. It’s what most console gamers have been doing for a long time now.

For those of us who have grown accustomed to 30FPS and 4K resolutions, the combination of the two is nothing short of incredible:

Get the Most Out of Your PS5’s Graphics Capabilities

People were most eager to try out haptic feedback on the DualSense controllers and ray tracing on the PS5 when it launched in 2020. Although the PS5’s ray tracing feature is impressive, we will focus on the haptic feedback feature because it’s a visual improvement that you can take advantage of almost exclusively in Resolution Mode.

It’s a rendering technique that uses algorithms to figure out where light and shadow should fall in video games to appear as realistic as possible. You can see reflections in puddles and light bouncing naturally off surfaces when walking through a virtual world where it’s raining, especially in wooded areas.

A lower frame rate may be required for ray-tracing in video games because of the complexity of the process. If you’re hoping to use ray tracing in your PS5 game, you’ll likely need to play it in Resolution Mode rather than Performance Mode.

game play gd42cc76c5 1920 570x342 - Five reasons why mobile gaming is the future

Five reasons why mobile gaming is the future

Even though mobile gaming isn’t the most popular medium, it has a bright future. Here are a few of the main reasons.

Many people consider mobile gaming to be inferior to “real gaming,” and the reasons for this are well-known. You’ve heard it all before: bad graphics, storylines, and touch controls. Mobile gaming has received a lot of negative press, but many industry experts believe it will continue to grow rapidly in the coming years.

Then, how? In this case, what’s different from the last time? Here are five reasons why mobile gaming has a bright future.

Console gamers have a smaller pool of potential customers than mobile gamers.

It may be more profitable than a comparable console game if a mobile game is well-liked. Why? Simply because the average person almost universally owns smartphones, gaming consoles like the PlayStation or Xbox must be purchased specifically for playing games, making them more expensive right out of the gate.

The more people who download and play your mobile game, the more money you can make from in-game purchases and advertising. This is a high-risk, high-reward investment, so tread carefully. There are hundreds of unsuccessful mobile games for every successful one.

Although there is a risk, popular console games like League of Legends and Diablo are coming to mobile soon to take advantage of the growing number of mobile gamers.

Micropayments Allow for Recurring Earnings.

Mobile gaming is so bad that people don’t notice paid games at first. Since more than 90% of all apps are free, it’s only logical that mobile games would be included in this expectation. However, many developers are put off by the idea of not receiving an upfront payment for their game.

To make a mobile game, a developer must adhere to the freemium model, which means monetizing the game through microtransactions. Microtransactions give game developers a steady revenue stream despite the bad press they get.

Since console games traditionally have a one-time upfront fee, finding new players is a key way for a developer to earn more money from their game. Gaining new customers is much more difficult and costly than keeping the ones you already have. Mobile games are a better long-term investment for developers because they have a lower acquisition cost.

It’s Time to Upgrade Your Phone’s Power!

Smartphones of the modern era are already quite capable. And yet, every year, smartphone manufacturers outdo themselves by releasing new top-tier flagships with faster processors. Even the PlayStation 4 is outclassed by the iPhone 13 and similar Android smartphones. Remember that you can run a wide variety of PlayStation 4 games on your smartphone.

Developers will be able to create games with better graphics and smoother controls as this progress continue. Moreover, it is only a matter of time before the power of flagship phones can be found in lower-cost devices. Because of this, the user base will grow larger, resulting in increased revenue.

And don’t forget about the rise of mobile gaming devices. There are several advantages to playing high-end mobile games on a gaming phone even though you don’t need one. To some gamers, features such as built-in cooling systems, shoulder triggers, and dedicated gaming modes are extremely important.

Mobile gaming will benefit from 5G advancements shortly.

The 5G standard for mobile networks has not yet been established worldwide. Despite the slow pace of 5G’s uptake, the mobile gaming industry stands to gain greatly from the technology. There are several ways that 5G will help mobile games compete with consoles, including faster download speeds, lower latency, faster loading times, and cloud gaming.

Ericsson estimates that 5G’s peak speed is 20 times faster than 4G’s and that latency can be reduced to just five milliseconds! This means that even when playing in the cloud, you won’t experience any lag, and the gameplay will be silky smooth. It will be possible to host more players on the same server without bandwidth issues in multiplayer mode.

You’ll also be able to play more games before downloading or purchasing them with 5G. Some demos are available on the Play Store, but they’re only available for a select few games. 5G will make it easier for gamers to discover new matches by extending demos to more plays and quickly finding the ones they like.

Mobile games that incorporate AR and VR

5G will enhance and facilitate the integration of augmented reality and virtual reality into mobile games and the multiplayer experience. If you’re looking for an accurate representation of what virtual reality is capable of, you’ll have to look elsewhere. 4G lacks the power necessary to exploit VR and AR properly.

For Next-gen AR/VR mobile games, we must make 5G more accessible and affordable to everyone. To put it another way, the number of people who download a mobile game determines whether or not it is profitable.

The next step is to reduce the cost and weight of VR headsets. Because of the high price and bulky hardware, virtual reality headsets are not recommended for extended gaming sessions because they can cause players headaches and dizziness. When these issues are addressed, more people will be willing to experiment with and adopt the technology.

Console Gaming Is Doomed to Be Overtaken by Mobile

Mobile gaming is still a work in progress in its current form. It’s a vast improvement compared to a few years ago, but we’re still a long way from experiencing its full potential.

It will take some time before mobile games are as visually impressive as their console counterparts. Developers are jumping on the bandwagon and pushing the boundaries, as evidenced by recent trends in game development.

child g292b96a18 1920 570x342 - When it comes to cloud-based games, Microsoft is making a big push.

When it comes to cloud-based games, Microsoft is making a big push.

Epic Games and Microsoft recently formed a partnership to make Fortnite available for free on mobile devices, PCs, and other devices with a web browser, as part of Microsoft’s Xbox Everywhere initiative. According to Newzoo, Cloud Gaming is expected to bring in $1.6 billion in revenue by 2021, a small number in the grand scheme of things.

According to various reports, traditional, hardware-based gaming does not even come close. That’s because initiatives like Google Stadia and Xbox Games Pass have failed to attract sufficient numbers of users. No matter how appealing no-download and low-requirements cloud gaming sounds, gamers have yet to warm up.

“Fortnite” is the first of many (hopefully high quality) Cloud-based gaming experiences.

This project’s first title, Fortnite, is a solid one that indicates the collection’s future focus on higher-end games. This could be the beginning of a new era for cloud gaming. Unfortunately, subscription services like Stadia and Xbox Game Pass haven’t been able to attract enough gamers.

Microsoft could achieve considerable success with its free-to-play system instead of requiring specialized hardware or an exorbitantly priced device. Officially, the company stated:

Starting with a popular game like Fortnite could bring in a lot of new players, and they could also gain much attention if they manage to back the service with more prominent titles. This is a big deal in the mobile market, as players don’t have to wait for game developers to release a port but can instead stream the game. A free-to-play and easily accessible system sounds far more appealing than other services have promised.

It could be the first serious challenger to cloud gaming on the Xbox platform.

Microsoft has a good head start over its only other major competitor, Stadia, which has been a disappointment thus far. Since Fortnite planned to work with Nvidia, it can also be said that they’re ahead of the curve because they chose Xbox Cloud over what Nvidia had to offer.

Although it might take a few more years, cloud gaming could finally mature, overcoming a period of uncertainty and doubt for both players and service providers. If there are some game-changers in the race (like Xbox Cloud Games), it would probably speed up the process. There is still a lot to figure out.

There is a chance that the beta will be rolled out to other regions and eventually released worldwide. This could be yet another platform for smaller developers is also worth mentioning. Currently, these services are mainly focused on AAA games.

However, as the popularity of cloud gaming grows, indie developers may begin to take notice. There is some evidence that Microsoft has done something in this regard because they have reduced their cut to just 12 percent, giving them an advantage over the Play Store and App Store, which take 30 percent. It will be interesting to see where this venture goes, given that the only requirements are a working internet connection, a Microsoft account, and a web browser.