Author Archives: Rowen Yu

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Five reasons why mobile gaming is the future

Even though mobile gaming isn’t the most popular medium, it has a bright future. Here are a few of the main reasons.

Many people consider mobile gaming to be inferior to “real gaming,” and the reasons for this are well-known. You’ve heard it all before: bad graphics, storylines, and touch controls. Mobile gaming has received a lot of negative press, but many industry experts believe it will continue to grow rapidly in the coming years.

Then, how? In this case, what’s different from the last time? Here are five reasons why mobile gaming has a bright future.

Console gamers have a smaller pool of potential customers than mobile gamers.

It may be more profitable than a comparable console game if a mobile game is well-liked. Why? Simply because the average person almost universally owns smartphones, gaming consoles like the PlayStation or Xbox must be purchased specifically for playing games, making them more expensive right out of the gate.

The more people who download and play your mobile game, the more money you can make from in-game purchases and advertising. This is a high-risk, high-reward investment, so tread carefully. There are hundreds of unsuccessful mobile games for every successful one.

Although there is a risk, popular console games like League of Legends and Diablo are coming to mobile soon to take advantage of the growing number of mobile gamers.

Micropayments Allow for Recurring Earnings.

Mobile gaming is so bad that people don’t notice paid games at first. Since more than 90% of all apps are free, it’s only logical that mobile games would be included in this expectation. However, many developers are put off by the idea of not receiving an upfront payment for their game.

To make a mobile game, a developer must adhere to the freemium model, which means monetizing the game through microtransactions. Microtransactions give game developers a steady revenue stream despite the bad press they get.

Since console games traditionally have a one-time upfront fee, finding new players is a key way for a developer to earn more money from their game. Gaining new customers is much more difficult and costly than keeping the ones you already have. Mobile games are a better long-term investment for developers because they have a lower acquisition cost.

It’s Time to Upgrade Your Phone’s Power!

Smartphones of the modern era are already quite capable. And yet, every year, smartphone manufacturers outdo themselves by releasing new top-tier flagships with faster processors. Even the PlayStation 4 is outclassed by the iPhone 13 and similar Android smartphones. Remember that you can run a wide variety of PlayStation 4 games on your smartphone.

Developers will be able to create games with better graphics and smoother controls as this progress continue. Moreover, it is only a matter of time before the power of flagship phones can be found in lower-cost devices. Because of this, the user base will grow larger, resulting in increased revenue.

And don’t forget about the rise of mobile gaming devices. There are several advantages to playing high-end mobile games on a gaming phone even though you don’t need one. To some gamers, features such as built-in cooling systems, shoulder triggers, and dedicated gaming modes are extremely important.

Mobile gaming will benefit from 5G advancements shortly.

The 5G standard for mobile networks has not yet been established worldwide. Despite the slow pace of 5G’s uptake, the mobile gaming industry stands to gain greatly from the technology. There are several ways that 5G will help mobile games compete with consoles, including faster download speeds, lower latency, faster loading times, and cloud gaming.

Ericsson estimates that 5G’s peak speed is 20 times faster than 4G’s and that latency can be reduced to just five milliseconds! This means that even when playing in the cloud, you won’t experience any lag, and the gameplay will be silky smooth. It will be possible to host more players on the same server without bandwidth issues in multiplayer mode.

You’ll also be able to play more games before downloading or purchasing them with 5G. Some demos are available on the Play Store, but they’re only available for a select few games. 5G will make it easier for gamers to discover new matches by extending demos to more plays and quickly finding the ones they like.

Mobile games that incorporate AR and VR

5G will enhance and facilitate the integration of augmented reality and virtual reality into mobile games and the multiplayer experience. If you’re looking for an accurate representation of what virtual reality is capable of, you’ll have to look elsewhere. 4G lacks the power necessary to exploit VR and AR properly.

For Next-gen AR/VR mobile games, we must make 5G more accessible and affordable to everyone. To put it another way, the number of people who download a mobile game determines whether or not it is profitable.

The next step is to reduce the cost and weight of VR headsets. Because of the high price and bulky hardware, virtual reality headsets are not recommended for extended gaming sessions because they can cause players headaches and dizziness. When these issues are addressed, more people will be willing to experiment with and adopt the technology.

Console Gaming Is Doomed to Be Overtaken by Mobile

Mobile gaming is still a work in progress in its current form. It’s a vast improvement compared to a few years ago, but we’re still a long way from experiencing its full potential.

It will take some time before mobile games are as visually impressive as their console counterparts. Developers are jumping on the bandwagon and pushing the boundaries, as evidenced by recent trends in game development.

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When it comes to cloud-based games, Microsoft is making a big push.

Epic Games and Microsoft recently formed a partnership to make Fortnite available for free on mobile devices, PCs, and other devices with a web browser, as part of Microsoft’s Xbox Everywhere initiative. According to Newzoo, Cloud Gaming is expected to bring in $1.6 billion in revenue by 2021, a small number in the grand scheme of things.

According to various reports, traditional, hardware-based gaming does not even come close. That’s because initiatives like Google Stadia and Xbox Games Pass have failed to attract sufficient numbers of users. No matter how appealing no-download and low-requirements cloud gaming sounds, gamers have yet to warm up.

“Fortnite” is the first of many (hopefully high quality) Cloud-based gaming experiences.

This project’s first title, Fortnite, is a solid one that indicates the collection’s future focus on higher-end games. This could be the beginning of a new era for cloud gaming. Unfortunately, subscription services like Stadia and Xbox Game Pass haven’t been able to attract enough gamers.

Microsoft could achieve considerable success with its free-to-play system instead of requiring specialized hardware or an exorbitantly priced device. Officially, the company stated:

Starting with a popular game like Fortnite could bring in a lot of new players, and they could also gain much attention if they manage to back the service with more prominent titles. This is a big deal in the mobile market, as players don’t have to wait for game developers to release a port but can instead stream the game. A free-to-play and easily accessible system sounds far more appealing than other services have promised.

It could be the first serious challenger to cloud gaming on the Xbox platform.

Microsoft has a good head start over its only other major competitor, Stadia, which has been a disappointment thus far. Since Fortnite planned to work with Nvidia, it can also be said that they’re ahead of the curve because they chose Xbox Cloud over what Nvidia had to offer.

Although it might take a few more years, cloud gaming could finally mature, overcoming a period of uncertainty and doubt for both players and service providers. If there are some game-changers in the race (like Xbox Cloud Games), it would probably speed up the process. There is still a lot to figure out.

There is a chance that the beta will be rolled out to other regions and eventually released worldwide. This could be yet another platform for smaller developers is also worth mentioning. Currently, these services are mainly focused on AAA games.

However, as the popularity of cloud gaming grows, indie developers may begin to take notice. There is some evidence that Microsoft has done something in this regard because they have reduced their cut to just 12 percent, giving them an advantage over the Play Store and App Store, which take 30 percent. It will be interesting to see where this venture goes, given that the only requirements are a working internet connection, a Microsoft account, and a web browser.

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Remembering the 7th Annual Creative Arts Awards Ceremony

Advanced Imaging Society once again held a new ceremony, this time celebrating the 7th annual award for the most outstanding television and film productions in the creative arts. Here we bring you some of the productions that were awarded during that year:

Star Wars: The Force Awakens

The new Star Wars movie in 2016 was one of the most awarded films of the night receiving 2 recognitions as Best 3D Live Action Feature and Best 2D to 3D Conversion under the production of Disney and Lucasfilm.

The Martian

The producer 20th Century Fox with the film The Martian was also one of the most awarded of the ceremony, taking two awards as Best Live Action Stereography and Best Use of 3D Native.

Foreign projects

Many foreign productions also received their recognitions. The British biographical series of Sir David Attenborough produced by Colossus Productions, also took a statuette as “Best Documentary in 3D”.

Sir David Attenborough also received another award for “Great Barrier Reef” as “Best Ultra HD”, produced by Atlantic Productions.

Another one was the Russian commercial “Schvabe” produced by StereoTec, who won Best 3D advertising. While “Hard Reset” produced by Buk Films won for “Best Live Action Short”.

Inside Out

It was awarded not only by the Oscars during that year, but also took a Lumiere statuette at the Creative Arts Awards as “Best Animated 3D Movie” and “Best Animated Stereography”.

Harold Lloyd Award

The Harold Lloyd Award is one of the most honorary awards given in the Creative Arts, and during the 7th edition was received by Victoria Alonso, who’s part of the Marvel team as executive producer in charge of the Physical Production Unit of the Studio, her excellent work with the Marvel movies that were released during the year.

Others films and series were awarded by the Advanced Imaging Society at the Creative Arts Awards in their 7th edition too, who stood out the most in the area of art, design and 3D technology. 

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Remembering the 5th Annual 3D Technology Awards

The International 3D & Advanced Imaging Society is a ceremony that takes place annually and where several honors are granted to films that have been highlighted in the area of creative arts and stereoscopic 3D sciences. Here, the company remembers the awards that were granted in its 5th edition:

Pixar Animation

The cinematographic studio Pixar received one of the most important recognition of the ceremony, the Sir Charles Wheatstone, an honor given to people who have made a difference in the 3D cinematographic world, for their educational and narrative values.

Gravity

Gravity is a film by Alfonso Cuaron, starring George Clooney and Sandra Bullock that became a blockbuster during their release year.

It was the most awarded of the 3D Technology Awards, receiving 4 honors as it was: Live Action 3D Feature; Theatrical Motion Picture: Outstanding Use Of 2D To 3D Conversion; 3D Scene: Moment Of The Year and Stereography: Live Action.

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Frozen

It is one of the highest-grossing Disney films of recent times that featured directors like Jennifer Lee and Chris Buck, with the leading roles of Kristen Bell, Idina Menzel, Jonathan Groff, and Josh Gad.

Produced by Walt Disney Animation Studios and Walt Disney Pictures, it was another of the top winners by receiving two awards such as Animated 3d Feature and Stereography: Animation.

Breaking Bad

It was a series that was popularized by its spectacular productive content and received several nominations deservedly. In the 3D Technology Awards, it wasn’t the exception and it took the recognition of “Best advanced images for 4k Entertainment”.

Metallica Through the Never

It was produced by Picturehouse Entertainment and directed by Nimród Antal, it won the award for Best Documentary film, a category very fought.

Get a Horse

It’s an animated film produced by Walt Disney Animation Studios and directed by Lauren MacMullan. It even received other important nominations during the awards season, such as the Oscars; and in the 3D Technology Awards it took the recognition as “Best Short Film”.

Stalingrad

A Belic film directed by Fedor Bondarchuk, under the production company Columbia Pictures, received one of the most cherished awards as the 2014 Jury Prize for having shown various artistic achievements in 3D.

Each winner is presented with a Lumiere gold statuette, so acclaimed by many producers, and during the 5th edition, they were granted to films from different places in the world such as China, Japan, Russia, the United States, and Europe. 

If you wanna know more about our last article, and learn about the best video games titles 2019 is bringing for us, read here.

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New Imaging Tech for VR – How’s the Future Looking?

Virtual reality is an environment of scenes or objects of real appearance, generated through computer technology, thus providing the real perspective of feeling that you’re in it.

This has been an invention that has become a boom in the market as it’s a way to feel any perspective created through technology and information a little more real, which is something that has never been seen.

It has also greatly benefited some video games since the image quality can improve% 100 compared to any other traditional method of which we are already accustomed.

 

Influence of a New Technological Innovation

At the beginning many people weren’t convinced of this method in the world of gaming, because although the objective is for the person to feel that they’re living that moment in real life, they perceive that it doesn’t feel real enough.

But thanks to the development of an imaging technology called rendering and visualization, all of that has changed. The main objective of this new type of technology that’s being developed is that in addition to providing better quality to people, any type of technological developer saves much more energy than was consumed in the traditional way.

Besides that it would become something beneficial for the player since the game would have more duration, besides feeling everything more real and without the need to update chips and more.

 

Special Technological Development for VR

According to some exhibitions that have been made regarding this new project to develop programs and video games with virtual reality, for the next generation, this virtual reality will be implemented on all devices, without exception.

All this will be created, especially in video games, through a technique called Foveated, in addition to others that will be revealed. The Foveated rendering will work as an integrated eye tracker with a virtual reality headset to reduce the rendering workload.

This new technique was shown publicly during 2016, where it was explained how this system practically consisted of an eye tracking of 25Hz that would provide a quality of rendered image.

The rendering in the world of video games, or especially in computer science, is a process where it’s about creating intelligent images through digital information, and here in our website, you will learn everything about it.

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Use of Sensors

In order for virtual reality to work with a particular device, it’s necessary that you have installed and activated sensors that can detect any position, place in particular and much more, because you have to feel that you’re the one in the game.

They’re even sensors that are also used for the creation of various smart phones like the iPhone. The difference is that this type of sensor comes with an eye tracking that’s where the image will be detected as such.

All of this was created through Omni vision camera sensors that are connected with special hardware that is configured directly in the system.

The positive thing about this world is that it shows how advanced the technology is, and how through certain inventions now you cannot only play anything you want, you can also feel part of it, anywhere in the world, being the person want and with excellent quality. 

 

Virtual reality is an environment of scenes or objects of real appearance, generated through computer technology, thus providing the real perspective of feeling that you’re in it. It has also greatly benefited some video games since the image quality can improve% 100 compared to any other traditional method of which we are already accustomed.

The positive thing about this world is that it shows how advanced the technology is, and how you can also feel part of it, anywhere in the world, being the person want and with excellent quality. 

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6 Games We’re Already Expectant for in 2019

Currently, a lot of video games have revolutionized the world, literally. Their releases have become trending topics in social networks, they have been sold in hours, the demand is increasing more and more, and the fanatic gamers, are delighted with each of them. Here we bring you some of the video games that have left many expectations for 2019:

 

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 Kingdom Hearts 3

Kingdom Hearts III is a video game that will be available for PlayStation 4 and Xbox One. And in this edition, it will have some Toy Story characters like Woody and Buzz in a section called “Final Fantasy”. Wait for the beginning of 2019.

 

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Crackdown 3

It’s an action-adventure and open-world video game for Microsoft Windows and Xbox One that will be launched in February 2019, it will have the option of a single player or multiplayer. Terry Crew is the famous one that appears in the new video game trailer, and you need to see this because it’s very funny.

 

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Anthem

This game will be released in February 2019 and will develop an open-world perspective, using the Frostbite graphics engine. It will be available for PlayStation 4, Xbox One and Microsoft Windows. There you can have different armor that you can use to protect you during the missions that you’re gonna have.

 

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Devil May Cry 5

This video game will be released in March 2019 available for PlayStation 4, Xbox One and Microsoft Windows, a third person game that will actually depict the events chronologically after Devil May Cry 2.

 

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Exodus Metro

This video game will be developed in first-person and will be distributed by Deep Silver. It’s the third part of the series that Metro has been launching in recent years. Everything unfolds in Russia during a crisis of apocalypse where the world has been severely affected and will have many proofs of survivals to overcome.

 

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Resident Evil 2

This game, unlike others, is a remake of the one originally released at the end of the 90s. It was developed by Capcom, and now this new edition will be launched in January 2019 by Sony.

It will be different from the other editions since it will not have static funds with three-dimensional models. Instead, it’s going to be developed in the third person with a camera on top of the player. It will be available for PlayStation 4, Xbox One and PC.

Without a doubt, these video games and the rest that will also be released next year, are being looked forward to a lot of gamers and may be sold in a short time due to the amount of expectation generated by knowing how the series will continue for many time to come playing.

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Mobile Gaming – How Did It Evolve?

The last few years we have seen the amount of technological innovations that have created and every day surprises us more, even things that we never thought would come to exist and have nothing to do with the traditional and obsolete of the phones that were used in the 80s.

  Origin

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Mobile phones were originally created in 1917 when Eric Tigerstedt filed a patent for a pocket-sized folding-phone with a very thin carbon microphone. But the first cell phone was launched by Motorola in 1973 and the first mobile network was created by Nippon Telegraph and Telephone in 1979.

But when comparing the first mobile phones with the current ones, the difference is abysmal, from the size, the quality, the internal and external functions and the scope they have. Everything has evolved in such a great way that it is incredible to see how communication becomes much easier thanks to the development of it.

Emergence Of The Games

One of the many functions that have the current phones is the possibility of downloading various mobile games, which was something that has become a trend in society, including many applications of games being downloaded by millions of people.

Video games came a few years ago and each time they have gained more popularity, but mobile gaming has become a more guaranteed success, especially due to the great dependence on mobile phones in the world today.

The Nokia phones were the first launches that included games, such as the traditional and very popular snake or space impact… These were created in the late 90s.

Popularization

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Then several basic phones were also emerging including games, but nothing like the nokia. Even more than 300 million people have that phone and play those games that had become so popular.

Mobile gaming has in fact, become so popular that several casinos even allow to play their games on mobile games and Ninja casino is one of the many providers to do such.

Something that obviously will now be seen as obsolete or not very entertaining compared to the new games that have been released such as the famous candy crush, Angry Birds, Fruit Ninja and many more games of all types like action, mental, fashion, and more.

All this is due to the great advance of technology and the massive dependence that currently exists in society on it, which means that there is more demand for the launch of new things that will end up becoming popular in the market.